Jiggle Deformer

Creates shaking on geometries depending on the speed of the points. The deformer perceives rotations and compressions in size in the same way as changing positions. That is, for it, there is no rotation of geometries in the usual sense.
It uses a simulation zone, maybe sometimes you need to delete the cache and after getting the desired result, be sure to bake the result.

Settings

Enable – Enabling or disabling simulations.
Factor – The jiggle factor, the lower the value, the stronger the shaking. But the value cannot be equal to 0.
Weight – Weight for each model or geometry.
Damper – The speed slows down smoothly and reduces shaking.

In fact, the factor and the weight are the same thing, but I have derived both parameters for convenience. When the factor is responsible for the overall shaking, and the weight for the details.

How to use

The ramp of the object creates a gradient on the geometries along the axes from 0 to 1. Using the float curve, you can edit the gradient. This way, you can create shaking on different parts of the geometries.