Object Cloner

Creates instances on the object

Settings

Mode

  • None – None
  • Vertex – places instances on the points of the model
  • Edge – places instances on the edges of the model
  • Face – places instances on the face of the model
  • Corners – places instances on the face corners of the model
  • Random on Surface – randomly on the surface of the model

Pick Instance – alignment of positions.
Rotate – instance rotation
Scale – instance scale

Align to normal –
aligns instances according to the object’s normal
Invert normal – inverts the normals of the object
Scale by edge length – In face mode, adjusts the size of the instances along the length of the edge

Random Surface Tabs


  • Density –
    density, it does not depend on the size of the model, but the position of the instances may change if the topology of the object changes

  • Seed –
    seed
How to use

Please note that when the object topologies change, the location of the instances also changes, and I plan to fix this in the future.