Object Cloner
Creates instances on the object
Settings
Mode
- None – None
- Vertex – places instances on the points of the model
- Edge – places instances on the edges of the model
- Face – places instances on the face of the model
- Corners – places instances on the face corners of the model
- Random on Surface – randomly on the surface of the model
Pick Instance – alignment of positions.
Rotate – instance rotation
Scale – instance scale
Align to normal – aligns instances according to the object’s normal
Invert normal – inverts the normals of the object
Scale by edge length – In face mode, adjusts the size of the instances along the length of the edge
Random Surface Tabs
Density – density, it does not depend on the size of the model, but the position of the instances may change if the topology of the object changes
Seed – seed
How to use
Please note that when the object topologies change, the location of the instances also changes, and I plan to fix this in the future.