Various examples of node trees for Blender Motion Node

Rolling

2025-01-25T12:01:39+03:00January 20th, 2025|Tags: , , |

Home / Cases Rolling In this lesson, we will look at the rolling mode for a node along a curve.A couple of important points. At the moment (version 1.8), the alignment is not perfect for curved surfaces, so there may be intersections. To reduce intersections, the profile for the curve needs to [...]

File Grow

2025-01-18T10:10:10+03:00January 18th, 2025|Tags: , |

Home / Cases File Grow The most important feature of all fields is the distance control. In this tutorial, I will show you how to use animations of this parameter to make a wave on geometries. Please note that the color ramp mode should not be set to the maximum value, but 0.1 [...]

Subdivider

2025-01-18T08:33:05+03:00January 16th, 2025|Tags: , |

Home / Cases Subdivider In this tutorial, I want to show you an amazing animation technique. It is based on comparing the values of the same parameter, initial and final. In this case, this is the size of the island, but it can be any attribute, position, rotation, etc. I use the [...]

Cursor

2025-01-11T14:14:58+03:00January 4th, 2025|Tags: , , |

Home / Cases Cursor To control the cursor animation, I use a curve and align it with the direction. The till parameter sets a 180-degree rotation. When the cursor approaches the icon, I switch to the original rotation using the Mix Rotation. In this slot, I connect the "look at" node [...]

Headphones

2025-01-11T15:10:40+03:00January 1st, 2025|Tags: , |

Home / Cases Headphones in order for the spherical/box field to work correctly, you need to position it slightly higher from the model, which is located in the center. Why sphere fields doesn't work correctly. Spherical and Box fields work based on distance and size. And in this case, the instance in [...]