Grain Animation

2025-12-29T10:03:52+03:00December 29th, 2025|Tags: , , |

Home / Cases Grain Animation Based on my project featuring a credit card made from recycled materials and heavily relying on particle systems, I recorded two lessons. In the first lesson, we explore how to create a large number of particles using Geometry Nodes in Blender. In the second lesson, I demonstrate [...]

Glitching of Materials

2025-12-20T11:47:43+03:00December 20th, 2025|Tags: , , |

Home / Cases Glitching of materials When using the node Along Curve together with camera culling and random index in materials, I encountered an issue where the material flickers in the render. This is a complex problem and is often related to the Along Curve setup: when instances reach the end of [...]

Glass Gate

2025-02-02T10:19:35+03:00February 2nd, 2025|Tags: , , |

Home / Cases Glass Gate The Boolean operator in blender 4.3 versions does not require that the geometry be transferred from instances to meshes, although this may change in the future. The spline parameter can be adjusted through the color ramp, as long as the curve has at least 3 more points. I [...]

Rolling

2025-01-25T12:01:39+03:00January 20th, 2025|Tags: , , |

Home / Cases Rolling In this lesson, we will look at the rolling mode for a node along a curve.A couple of important points. At the moment (version 1.8), the alignment is not perfect for curved surfaces, so there may be intersections. To reduce intersections, the profile for the curve needs to [...]

Cursor

2025-01-11T14:14:58+03:00January 4th, 2025|Tags: , , |

Home / Cases Cursor To control the cursor animation, I use a curve and align it with the direction. The till parameter sets a 180-degree rotation. When the cursor approaches the icon, I switch to the original rotation using the Mix Rotation. In this slot, I connect the "look at" node [...]